Just as an aside, and not to pick a fight or anything, but I would say the same thing of Windows 10 and 11, having started using them 5-ish years ago largely because of limited choices for Apple hardware and the rate at which DxO drops support for macOS versions. I used Macs for a long time before that (and NeXT before that even), but I’ve found Windows to be no more trouble than Mac, and certainly not the nightmare I remember Windows 95 being on a work computer long ago.
Windows is less in my face than macOS even (the way I’ve installed it at least, from an iso and with only a local user account), with the latter’s constant nagging about logging in to iCloud and other services I neither use nor need/want to be permanently tethered to. Without a Microsoft account, Windows just leaves me alone.
We do have a command line environment on macOS (I still use a couple of Mac Minis), but with old/ancient versions of many utilities, which is why there are package managers like Homebrew and pkgsrc to pick up the slack. X11 support was farmed off to the open source XQuartz project long ago, but it seems fairly abandoned: a focus bug I ran into for years still seems to be around last I checked.
On the other hand, Windows has Windows Subsystem for Linux (WSL), which ironically gives it a more modern Unix/X environment than macOS, with its FreeBSD heritage. Not for interacting with Windows itself, but for everything else. (There are a lot of useful Apple utilities that I used to use for disk imaging and more on macOS; haven’t bothered since they turned everything upside down with APFS.)
It’s fairly convenient to have both platforms when DxO messes something up, since the two implementations of PL seem to live completely independent lives, bugs and all. DxO doesn’t put much effort into Mac/Win compatibility though (I mean of dop files, not UI) and they now even document dop as not being compatible between the two platforms, so I might eventually have to pick a side, for PL at least. 