I found an interesting video the other day, that described how to mix AI and non-AI masks.
The presenter described a problem I had come across when mixing an AI mask with something non-AI, like a Control Point, and how he solved it.
Take an image with a sky, which also has parts of the sky that are not contiguous…
Apply a sky AI mask…
Notice that there are small areas of sky that are not masked. So, I decided to add a couple of Control Points to add into the main mask…
Now, the problem is that I cannot adjust the Selectivity or Diffusion, because the Mask Selectivity sub-palette that contains those sliders is not present on the right toolbar.
However, if I select he Sky mask and then reselect the Control Point mask, those sliders magically appear…
Without access to those sliders, the mask cannot be limited to just the blue, so I get parts of the wheelhouse selected…
But, after deselecting and reselecting the Control Point mask, I can then alter the Selectivity and Diffusion of just the blue sky in the gap covered by the Control Point is included and only that area is added to the combined mask instead of the whole Control Point area.
This is a subtle problem and, if you have never tried to add something non-AI, like a Control Point or Control line to an AI mask, you might have assumed that it simply wasn’t possible to change those mask options that are not present in one mask but are in another.
I am going to report this as a bug, linking to this thread so, if you have found anything else related to it, please add it in to this thread.





















