I got that impression. It can take an hour or so to get a sufficient number of repairs in place but there is no predictability as to whether the zoom level is the culprit.
My feeling is that the offsets for every repair are calculated to take account of the zoom factor and the there is a miscalculation somewhere along the line.
I just did seven corrections and then read the DOP file…
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{
FeatherIntensity = 48,
Opacity = 100,
PasteMode = "Heal",
Strokes = {
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Now, imagine how large the DOP file is going to become after a couple of hundred repairs and the time it takes to read and render all those repairs. Need I say more?