Ah, reminds me of the good old days of hand printing in a darkroom with dodging, burning and de-spotting each time you want another print
Indeed. People like Ansel Adams (who also built his own enlarger) kept meticulous notes about how a print was made in order to be able to reproduce such prints. Today, we have sidecar files. Will our apps be able to read these files in a few years? Ah! Progress!
Hmm⌠maybe some cameraâs do that, I believe Nikons where you can choose freely between 12bit and 14bit. But I was more referring to how it was stored in a DNG, and there itâs basically always 16bit per pixel (and in files created from Adobe software almost always with lossless compression on top).
Most Canonâs always have some sort of compression in the RAW data, so you canât compare (and you have to know which shooting modes use 12bit and 14bit), and on Sonyâs for example if you choose âuncompressedâ it always writes 16bit files, even if only 12 bits or 14 bits are used.
Anyway, the point was to make clear what is actually inside a RAW file and why it increases in size as you demosaic it⌠and in doing so, a perfect example for explaining the differences between Raw data in a DNG and a Linear DNG.
If the data is actually 12bit, 14bit or 16bit per pixel in a file is not worth the debate. I explained why it wasnât 48bit per pixel, as in a Linear DNG. Thatâs the reason why a Linear DNG (the output of PureRaw) increases in size: You are actually âtrying to determine extra detailâ by debayering the RAW data.
Or in other words, Raw data is either R, G or B per pixel. A Linear DNG is demosaiced, so it has R, G and B per pixel. And in the case of x-trans itâs something else again , although itâs still a single value per pixel.
Iâm curious how drive space matters in this. Are you keeping the linear DNG files for archival or something? Because yes, that would fill up quickly. But itâs also like youâre saving a temporary in-between step of the editing process, and if software keeps improving over time you would want to do it again someday maybe, so you stored all the files for nothing? I would just store / archive the original files created by your camera. Anything else can be redone and only has the risk to be unusable at some time.
Processing RAW files takes a long time, specially when DeepPrime is used on a computer with a graphic processor that does not help in the process. Under these conditions, youâd keep the DNG files as source for further changes in whatever application youâd use. Deleting that ânew sourceâ material will also remove all you did in post. You could keep the output files, but then youâd probably want to save under TIFF and JPEG to be ready for whatever could be needed in the future.
If youâre absolutely sure to be able to get the same results with each iteration, you can delete intermediate and output files - or a) accept to keep all files or b) re-do the original files with whatever variations come along in the recreation.