Recent Posts

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11
DxO PhotoLab (Windows) / Re: Local adjustments - graduated filter
« Last post by sgospodarenko on January 22, 2018, 08:54:31 am »
Hello,

Well, our developers know how PS works, believe me  ;) It was exactly the matter to avoid shortcuts here to not overload the application with the shortcuts.

But ok, I'll let the team know that the existing implementation is not enough.

Regards,
Svetlana G.
12
DxO PhotoLab (Windows) / Re: Sony SLT-A65 RAW-files - "loading error"
« Last post by smilinglion on January 21, 2018, 04:49:23 pm »
I have the same problem. Photolab doesn't open Sony A65 RAW files. DxO 11 had the same problem, but I've fixed it by editing DxOFramework.dll file with HEX-editor and replacing Sony A65V to zero bytes. But this trick doesn't work with DxOFramework.dll of Photolab.

Waiting for your solving of the problem.
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DxO PhotoLab (Windows) / Re: Batch rename leveraging EXIF metadata?
« Last post by Wildcat59 on January 21, 2018, 02:44:40 pm »
Thanks for the replies and suggestions.  I will surely check out these utilities.
14
DxO ONE / Pixel XL fails to recognise Camera After latest Android update
« Last post by Iceland969 on January 21, 2018, 02:06:53 pm »
All,

I received an Android patch update this morning for my Pixel XL and from that point the Phone will not recognize the Camera.

Any suggestions? I am on Android 8.1.0

J.
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DxO PhotoLab (Windows) / Re: PhotoLab will not engage OpenCL
« Last post by Bencsi on January 21, 2018, 10:01:00 am »
The GPU I applied is a very basic one. My Intel i7 include a HD 4000 graphic chip, I thought a separate graphic card have to give any change. To prove it, installed on Win7 two gadgets, the CPU and GPU graph maker. started both v11 and PL app and rendered same images subsequently. Please find the graphs.

https://drive.google.com/open?id=1wiSRGYyn4PgJ47ev7nc2sFXt3jMfpOCp

It seems, PL uses less GPU resource on same task. Probably the code has been rewritten.

Endre
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DxO PhotoLab (Windows) / Re: PhotoLab will not engage OpenCL
« Last post by BrianK on January 21, 2018, 12:39:09 am »
Very interesting.  So if I am reading this correctly you are also not experiencing much advantage in just using PhotoLab (as distinguished from rendering).

Any thoughts on whether you would expect these results to vary by GPU?  Could a better GPU produce better results?  (Not casting shade on your GPU . . . just don't know where it stands amongst GPUs.)
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DxO PhotoLab (Windows) / Re: PhotoLab will not engage OpenCL
« Last post by Bencsi on January 20, 2018, 06:05:47 pm »
My experience is: OpenCL helps to render the output image significantly during the Export processing if the Noise reduction mode is HQ only. There is no significant time difference for PRIME images. See the enclosed statistics on my system.

https://drive.google.com/open?id=1RnSo8g87GAbSiCdyQX5tYf-IxjlFvct4

Endre

18
DxO PhotoLab (Mac) / Re: Jumpy crop
« Last post by kdochert on January 20, 2018, 04:29:49 pm »
Yep this seems to be a bug with the current version as I’ve never had this problem before with the optics pro family of products. Also the default framing of the photo has changed from fit to screen to a cropped version of the photo and I don’t know how to change it back?
19
DxO PhotoLab (Mac) / Video "New features in PL"
« Last post by Sigi on January 20, 2018, 04:10:10 pm »
Hello DXO,

thanks for uploading the webinars. The video "New features..." stops is only 21 min long and ends just in the middle of an explanation. Is that how it should be? I assume something went wrong.

Thanks

Sigi
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DxO PhotoLab (Windows) / Re: PhotoLab will not engage OpenCL
« Last post by BrianK on January 20, 2018, 12:14:58 pm »
Following up on my own post . . .

Nvidia released a new driver for my GPU last week in part in response to the "Windows Fall Creators Update."  After downloading the new driver, the OpenCL option was enabled.  Likely then, the Windows update created the issue in PhotoLab.

I have no response to whether enabling OpenCL results in an improvement of PhotoLab performance over CPU processing on my system.  I suspect it will given that my GPU is a much newer, high-end GPU and my CPU, while once high end, is now a bit dated.  That said, I will keep an eye on it and post again if I see any notable change.
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